MA
Curriculum vitae

MatijaAlilović

Software Engineer, Zagreb, Croatia. Open for remote contracts.

Summary

I build production-grade frontend products with speed, precision, and long-term maintainability. Frontend engineer focused on Next.js, performance, and product-quality UI. I've shipped across freelance, enterprise (fintech & sustainability), and AI product teams.

Experience
RevenueGrids

Software Engineer

United States · Remote · Freelance

  • Building core product frontend for RevenueGrids AI sales platform — agent workflows, outbound automation UI, enrichment flows, and multi-channel engagement surfaces
  • Developing AI-native frontend architecture with TypeScript and modern React patterns — modular feature domains, reusable UI primitives, and scalable state/data flows
  • Programming with AI as a core part of the delivery loop — Cursor and Claude Code for faster implementation, refactors, reviews, and iteration
  • Implementing real-time, agent-driven user experiences — intent signal monitoring, lead sourcing, and sequence orchestration across email, LinkedIn, and dialer channels
  • Establishing frontend quality standards — component boundaries, typed interfaces, predictable patterns, and consistent UI behavior across product modules
Moberg

Software Engineer

Full-time

  • Delivered Kvika web products — Straumur, Aur, and Kvika Eignastýring — improving UX, frontend architecture, and application performance
  • Built responsive, scalable interfaces with Next.js and React across production-facing financial product surfaces
  • Contributed to Smart Waste Cloud platform UI/UX across web and mobile operational workflows
  • Supported engineering quality through code reviews, technical guidance, and constructive pull request feedback
  • Mentored teammates and supported onboarding to maintain strong development standards across projects
Freelance

Game Developer

Freelance

  • Developed interactive game experiences in Unity using C# — gameplay systems, feature implementation, and production-ready builds
  • Contributed to Pullakongone commercial game project from implementation through release-oriented delivery
  • Built and maintained HVAC Training Academy and HVAC Training Solutions web applications
  • Delivered full-stack web features with ongoing maintenance, debugging, and client-driven enhancements
Selected projects
Freelance, 2020–2022
  • Pullakongone (Unity game)Game Development · Unity · C#
  • HVAC Training AcademyWeb applications · Frontend
  • HVAC Training SolutionsWeb applications · Full-stack
Skills
Next.jsReactTypeScriptTailwind CSSGraphQLPerformanceAI-assisted devUI/UXUnityC#JavaScriptResponsive web developmentMobile UI developmentGame DevelopmentWeb ApplicationsFull-Stack DevelopmentClient DeliveryCursorClaude CodeCode ReviewTeam Collaboration
Education
Zagreb University of Applied Sciences (TVZ)Bachelor of Computer Engineering (bacc. ing. comp.)Professional study in Computing, Software Engineering track, 2023